Nathan Forget
(Pronounced for-zháy.)
3520 Fairway Ln. Orlando, FL 32804
n@nforget.com (757) 581-7135
Game Development Experience:
- Florida Interactive Entertainment Academy @ UCF (August 2006 - December 2007)
- Assistant Lead Programmer, Master Plan
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- Designing, architecting, and implementing game features and pipeline tools, especially in-game vehicle editor
- Building C++ game engine atop Ogre and ODE
- Data-driven Xbox/Windows Game Engine
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- XML-driven 3D game engine
- C++, Xbox XDK, DirectX 9, HLSL
- Fully object-oriented, implementing several design patterns
- Designed and implemented custom scripting language
- Programmer, Death River Adventure
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- Action game, developed in two weeks with one other programmer
- C++, OpenGL
- Ported game to the Xbox
- Programmer, Torque Game Engine
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- Built three 3D game prototypes, each in two weeks
- Used Torque Game Engine and Torque Shader Engine/TGEA
- Worked with teams of artists and producers
- Programmer, Flash Games
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- Programmed three game prototypes, each in two weeks
- Highlights include fighting game AI, strategy and puzzle game logic, and a lightweight shooter game
Other Experience:
- Web Developer, Trader Publishing Company, Autoextra.com (July 2005 – August 2006)
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- Implemented server-side (PHP) and client-side (Javascript/DHTML) features on a site serving nearly 1.5 million pages per day
- Took initiative to expand site architecture to enable development of AJAX/DHTML features
- Bug finding/fixing
- Wrote and tuned SQL queries for accessing an Oracle database
Skills:
- Preferred Languages: C, C++, Python
- Proficient Languages: C#, Java, Perl, PHP, Actionscript, 68000 Assembly, SQL, XHTML, Javascript, CSS, Torquescript
- Development Tools: Visual Studio, Perforce, CVS, Subversion
Education:
- 2006 - Present Florida Interactive Entertainment Academy at UCF, Orlando, FL
M.S. in Interactive Entertainment - Cumulative GPA: 4.0
- 2001 - 2005 The College of William and Mary, Williamsburg, VA
B.S. in Computer Science
Secondary Major in Psychology - Cumulative GPA: 3.44
- Computer Science GPA: 3.72
- Monroe Scholar, Golden Key Honor Society, National Merit Scholar Semi-Finalist
Interests:
I enjoy games of all kinds: electronic, paper and pencil, miniatures, card games, and especially board games. I also enjoy soccer, reading, and politics.
