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Game Idea of the Week #6: Residents

Players take on the role of a young Doctor doing their residency. (I’ve been watching Scrubs lately.) I’m having trouble envisioning the gameplay for this one, but I’m thinking it has to revolve around resource management, especially time management.

Gameplay and graphics are similar to The Sims, but with the player controlling only one of the residents in the hospital. Other residents could be controlled by the computer for offline play, or by other players, adding a social dimension to the game. Players may cooperate with each other or sabotage one another in order to curry favor with the hospital administration.

The game is interspersed with mini-games which represent many of the tasks the young doctors face. Performing surgery, basic medical maneuvers, and diagnosing patients’ problems are all examples.

At the beginning of the game, players decisions are guided by the attending physicians. As the game progresses, players receive less and less guidance, until they are entirely on their own. The game culminates with the doctors graduation from their residency.

3 Responses to “Game Idea of the Week #6: Residents”

  1. Jacob Says:

    That’s a stupid idea.

  2. gillian Says:

    I’d play it.

  3. Nathan Says:

    You’ll be playing it soon enough, you fake doctor you.

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