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World Creators

I’ve posted an uncharacteristically high number of times already today, but I just saw this and I think it crystalizes a bit of what I’ve been thinking about game design and game designers for a while now:

To be a Game Designer, relies on the ability to create Rules. Rules that will breed a new virtual world and where it’s inhabitants (the players) will have to move within those boundaries. Just like we move within the boundaries of space and time in the real-life world.

A World Designer is what Game Designers are in their essence.

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